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Grow Your Knowledge

Audio, MIDI, Music Production, Live Performance general knowledge and tip & tricks

Grow Your Knowledge

  • The Creation and Evolution of SWAM String Sections
  • What is the difference between loading multiple Solo instruments and loading a Section in SWAM String Sections?
  • What is a plug-in in music production?
  • What do VST, AU, AAX, and AUv3 stand for?
  • What is VST? What's the difference between VST, VST2, and VST3?
  • What is a DAW and what is a host? Is there a difference between the two?
  • What is MIDI? What is CC?
  • What does USB Class Compliant mean?
  • What is Core Audio? What is ASIO?
  • A Beginner's Guide To How Digital Audio Works
  • What’s the Difference Between Reverb and a Spatializer?

The Creation and Evolution of SWAM String Sections

v(1.0)

SWAM String Sections represents the culmination of years of dedicated research and development, building upon the foundation laid by our solo instrument offerings. The journey to create this product has been marked by numerous challenges and breakthroughs, each contributing to its unique capabilities.

Modeling an ensemble of string instruments is far from a mere aggregation of solo instruments. The intricacies of recreating the virtual room, the complex interactions among the musicians, and the efficient resource and CPU management have posed significant hurdles. What you see today is the result of relentless research, iterative development, and a careful balance of trade-offs, all aimed at providing the best experience ever seen in this category of virtual instruments.

It's essential to recognize that we operate within the realm of physical modeling. This sets us apart from sample libraries where once recorded, there is limited room for improvement. Instead, we are at the beginning of an ongoing journey with ample room for enhancement and innovation. We are continuously working to refine the sound quality and system performance.

Expect a future filled with continuous evolution and improvements. We invite you to be part of this journey and assist us in our quest for perfection. By utilizing our products and providing feedback and suggestions, you become an essential part of the collaborative process that drives our commitment to delivering ever-improving virtual instruments. Together, we will shape the future of SWAM String Sections and redefine what is possible in the world of virtual orchestral sound.

SWAM String Sections represents the culmination of years of dedicated research and development, building upon the foundation laid by our solo instrument offerings. The journey to create this product has been marked by numerous challenges and breakthroughs, each contributing to its unique capabilities.

Modeling an ensemble of string instruments is far from a mere aggregation of solo instruments. The intricacies of recreating the virtual room, the complex interactions among the musicians, and the efficient resource and CPU management have posed significant hurdles. What you see today is the result of relentless research, iterative development, and a careful balance of trade-offs, all aimed at providing the best experience ever seen in this category of virtual instruments.

It's essential to recognize that we operate within the realm of physical modeling. This sets us apart from sample libraries where once recorded, there is limited room for improvement. Instead, we are at the beginning of an ongoing journey with ample room for enhancement and innovation. We are continuously working to refine the sound quality and system performance.

Expect a future filled with continuous evolution and improvements. We invite you to be part of this journey and assist us in our quest for perfection. By utilizing our products and providing feedback and suggestions, you become an essential part of the collaborative process that drives our commitment to delivering ever-improving virtual instruments. Together, we will shape the future of SWAM String Sections and redefine what is possible in the world of virtual orchestral sound.

Other articles in this category

  • The Creation and Evolution of SWAM String Sections
  • What is the difference between loading multiple Solo instruments and loading a Section in SWAM String Sections?
  • What is a plug-in in music production?
  • What do VST, AU, AAX, and AUv3 stand for?
  • What is VST? What's the difference between VST, VST2, and VST3?
  • What is a DAW and what is a host? Is there a difference between the two?
  • What is MIDI? What is CC?
  • What does USB Class Compliant mean?
  • What is Core Audio? What is ASIO?
  • A Beginner's Guide To How Digital Audio Works
  • What’s the Difference Between Reverb and a Spatializer?

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