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String Sections

Here you will find everything related to the installation, activation, updates, release notes and manuals of our Virtual Instruments and Applications.

Release Notes

  • SWAM String Sections - Release Notes

General Information

  • Enabling Applications to Communicate Over the Local Network on macOS (12, 13, 14, 15)
  • Enabling Applications to Communicate Over the Local Network on iOS (15, 16, 17, 18)
  • Enabling Applications to Communicate Over the Local Network on Windows 11
  • What is "Ambiente" and Why Should I Use It?
  • Why Do SWAM Instruments Need to Use the Local Network?
  • see all 11 articles >

Product & License Management

  • How can I recover my License Keys?
  • Products are showing up as trial versions even though I bought them
  • I can’t authorize my SWAM instrument at startup
  • How do I create an account and register my license keys?
  • I didn’t get a confirmation email after registration
  • see all 9 articles >

How To...

  • I Don't Hear a Difference When Adjusting the "Players Accuracy" Parameter... Is It Not Working?
  • Why Are There Few Presets for the Strings Sections?
  • Can I Use the Room Simulator for SWAM Solo Instruments?
  • Can I Reuse a MIDI Preset Created with SWAM Solo Instruments?
  • I Can't Achieve a "Scratch" Sound Effect Like in Solo Instruments, Is That Correct? / Increasing Bow Pressure Doesn't Produce a Scratch Sound Like in Solo Instruments.
  • see all 13 articles >

Grow Your Knowledge

  • The Creation and Evolution of SWAM String Sections
  • What is the difference between loading multiple Solo instruments and loading a Section in SWAM String Sections?

Compatibility

  • Are the SWAM String Sections Available for iOS? / Why Can't I Find the SWAM String Section on the iOS App Store?

Known Issues

  • Ensure the Divisi Number Is Different When Adding Multiple Sections of the Same Instruments Playing at Unison
  • Why Do I Sometimes Hear Portamento, Especially in Fast Runs? / How to Control and Limit Portamento in SWAM String Sections.
  • Experiencing CPU Issues When Running Multiple Instances of SWAM String Section. / Is My Computer Powerful Enough for SWAM String Sections?
  • Are My SWAM Instruments Vanishing from the Ambiente Room Simulator a Bug?

Sales, Billing, Offers

  • Are There Discounts or Upgrade Offers for Owners of Solo Strings or Other Products?
  • I Have a License for "SWAM ALL-IN Bundle," Does It Automatically Include SWAM String Sections?

I Don't Hear a Difference When Adjusting the "Players Accuracy" Parameter... Is It Not Working?

v(1.0)

The "Players Accuracy" parameter in SWAM String Sections controls the precision of the virtual musicians within the same section. You may not notice significant differences when adjusting this parameter, but it plays a crucial role in shaping the realism of the performance.

A smaller "Players Accuracy" value introduces more variability in the timing of attacks and transitions, intonation, and synchronization of vibratos and tremolos. It essentially simulates the subtle nuances and timing variations that occur in a real orchestral performance.

It's important to note that the range of action for this parameter is not exaggerated. It is limited to values that are within the realm of realism for professional musicians. This means that even at the lowest "Players Accuracy" setting, you won't experience extreme, unnatural variations in the performance.

If you desire a more pronounced effect of variability and imprecision in the playing, we recommend using two instances of the same section with slightly different timing, intonation, and expression settings. This approach allows you to create a more pronounced sense of multiple musicians playing together, each with their own unique nuances.

In summary, the "Players Accuracy" parameter in SWAM String Sections is designed to add subtle, lifelike variations to the performance, but it won't create extreme deviations from realistic musicality. For more pronounced effects, consider using multiple instances of the same section with slight parameter variations.

The "Players Accuracy" parameter in SWAM String Sections controls the precision of the virtual musicians within the same section. You may not notice significant differences when adjusting this parameter, but it plays a crucial role in shaping the realism of the performance.

A smaller "Players Accuracy" value introduces more variability in the timing of attacks and transitions, intonation, and synchronization of vibratos and tremolos. It essentially simulates the subtle nuances and timing variations that occur in a real orchestral performance.

It's important to note that the range of action for this parameter is not exaggerated. It is limited to values that are within the realm of realism for professional musicians. This means that even at the lowest "Players Accuracy" setting, you won't experience extreme, unnatural variations in the performance.

If you desire a more pronounced effect of variability and imprecision in the playing, we recommend using two instances of the same section with slightly different timing, intonation, and expression settings. This approach allows you to create a more pronounced sense of multiple musicians playing together, each with their own unique nuances.

In summary, the "Players Accuracy" parameter in SWAM String Sections is designed to add subtle, lifelike variations to the performance, but it won't create extreme deviations from realistic musicality. For more pronounced effects, consider using multiple instances of the same section with slight parameter variations.

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