What PolySWAM Can NOT Do

Modified on Thu, 9 Jul at 2:07 PM

While PolySWAM is a revolutionary tool designed to streamline your creative process and enhance live performances, it is important to understand its boundaries. PolySWAM is optimized for a fast, intuitive, and highly expressive polyphonic workflow, which means it purposefully handles specific tasks differently than traditional solo instruments or deep-dive sample libraries.


Here is what PolySWAM is not designed to do:


1. It Is Not a Replacement for Solo SWAM Instruments

PolySWAM does not allow for micro-editing or the distinct separation of individual performance elements for each solo instrument.

  • Global Control: When you interact with the performance macros (such as expression, vibrato, or dynamics), you are directing the ensemble globally through the Conductor section.

  • No Single-Instrument Tweaking: If your goal is to meticulously tweak the unique parameters, bowing styles, or specific keyswitches of a single violin within the arrangement, you should use standard solo SWAM instruments instead.


2. It Cannot Separate MIDI Tracks per Instrument

PolySWAM works as a single unified entity.

  • Single MIDI Stream: You play polyphonically on a single MIDI track, and PolySWAM’s internal voice allocation algorithms dynamically distribute the notes to the underlying instruments.

  • No Per-Instrument Exports: It does not split your polyphonic performance into distinct, independent MIDI tracks for each instrument in your DAW.


3. It Does Not Provide Individual Audio Outputs per Instrument

To maintain a cohesive and highly realistic physical space, the audio engine is designed as a collective unit.

  • Stereo Main Output: The output of PolySWAM is a unified stereo stream where instruments are physically positioned in the virtual room.

  • No Multi-Output Routing: You cannot route individual instruments (e.g., just the Flute or just the Celli) to separate individual audio tracks in your DAW mixer for independent external processing. All balancing and group equalization must be handled inside PolySWAM.


4. It Is Not a Generic Sample Player or Layering Tool

PolySWAM is completely powered by Audio Modeling's proprietary physical modeling technology.

  • No Third-Party Content: You cannot import or layer external audio samples, third-party libraries, or non-SWAM sounds inside the engine.

  • Engine Restrictions: It functions exclusively with the custom, high-performance SWAM engines engineered directly into the software.


5. It Is Not Intended for Ultra-Low-Spec Systems

Because PolySWAM simultaneously processes multiple highly complex physical modeling engines in real time, it cannot run efficiently on weak or outdated hardware.

  • As detailed in the technical requirements, it demands modern, high-performance processors (such as Apple Silicon or equivalent desktop setups) to operate smoothly without audio dropouts.


Summary: PolySWAM is your ultimate expressive ensemble performance tool—perfect for real-time creation, sketching, and playing an entire orchestra under your fingers. For precise, note-by-note arrangement editing and deeply detailed solo track production, standard single SWAM instruments remain the correct tool.

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