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  • I Don't Hear a Difference When Adjusting the "Players Accuracy" Parameter... Is It Not Working?
  • Why Are There Few Presets for the Strings Sections?
  • Can I Use the Room Simulator for SWAM Solo Instruments?
  • Can I Reuse a MIDI Preset Created with SWAM Solo Instruments?
  • I Can't Achieve a "Scratch" Sound Effect Like in Solo Instruments, Is That Correct? / Increasing Bow Pressure Doesn't Produce a Scratch Sound Like in Solo Instruments.
  • The Vibrato Is Less Pronounced Compared to Solo Instruments, Is That Correct? / I Can't Hear the Vibrato Well.
  • Can I Use My Own Reverb or External Effects? / Can I Turn Off the Internal Reverb?
  • The Number of Musicians Is Too Small to Create a Section for a Large Symphonic Orchestra / How Can I Choose More Musicians?
  • Can I Play SWAM String Sections in Chords? / Are They Polyphonic Instruments? / Can I Play a Full Orchestra Pad?
  • Do You Have Any Templates for Using SWAM String Sections with a DAW?
  • Why Do I Need to Accept/Give Permissions for "Incoming Network" After Installation?
  • Can I Move Just One Section to a Different Room?
  • Best Practices for Adding Multiple Solo Instruments of the Same Type

Why Do I Need to Accept/Give Permissions for "Incoming Network" After Installation?

v(1.0)

The instances of SWAM String Sections communicate with each other using the Open Sound Control (OSC) protocol. To achieve synchronization and enable various functionalities, it's necessary to accept incoming network connections.

By allowing these incoming network connections, SWAM String Sections can identify the presence of other sections in the virtual room, position them accordingly, implement essential automations like anti-phasing, and provide centralized control from a single instance. This enables a seamless and optimized orchestral experience and ensures that all sections work harmoniously together.

Accepting these permissions is a crucial part of ensuring that SWAM String Sections function effectively and that you can harness their full potential for your musical compositions.

The instances of SWAM String Sections communicate with each other using the Open Sound Control (OSC) protocol. To achieve synchronization and enable various functionalities, it's necessary to accept incoming network connections.

By allowing these incoming network connections, SWAM String Sections can identify the presence of other sections in the virtual room, position them accordingly, implement essential automations like anti-phasing, and provide centralized control from a single instance. This enables a seamless and optimized orchestral experience and ensures that all sections work harmoniously together.

Accepting these permissions is a crucial part of ensuring that SWAM String Sections function effectively and that you can harness their full potential for your musical compositions.

Other articles in this category

  • I Don't Hear a Difference When Adjusting the "Players Accuracy" Parameter... Is It Not Working?
  • Why Are There Few Presets for the Strings Sections?
  • Can I Use the Room Simulator for SWAM Solo Instruments?
  • Can I Reuse a MIDI Preset Created with SWAM Solo Instruments?
  • I Can't Achieve a "Scratch" Sound Effect Like in Solo Instruments, Is That Correct? / Increasing Bow Pressure Doesn't Produce a Scratch Sound Like in Solo Instruments.
  • The Vibrato Is Less Pronounced Compared to Solo Instruments, Is That Correct? / I Can't Hear the Vibrato Well.
  • Can I Use My Own Reverb or External Effects? / Can I Turn Off the Internal Reverb?
  • The Number of Musicians Is Too Small to Create a Section for a Large Symphonic Orchestra / How Can I Choose More Musicians?
  • Can I Play SWAM String Sections in Chords? / Are They Polyphonic Instruments? / Can I Play a Full Orchestra Pad?
  • Do You Have Any Templates for Using SWAM String Sections with a DAW?
  • Why Do I Need to Accept/Give Permissions for "Incoming Network" After Installation?
  • Can I Move Just One Section to a Different Room?
  • Best Practices for Adding Multiple Solo Instruments of the Same Type

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